Esport Pods are offered to schools on Native American land as one option for expanding access to technology, competition and career exposure. Esport Pod by Sports Media, Inc. is a self-contained station that rolls into a classroom and runs on a standard 110V outlet. Decisions about whether and how to use it belong to each school and community.
Key takeaways
- Native American land schools are one of the buyer groups the pod is designed for.
- The pod is self-contained, with a PC, monitor, peripherals, modem and built-in Wi-Fi.
- Each community decides what fits its students, culture and priorities.
- Sponsorship and media rights are optional, and terms are discussed openly.
Why offer esports pods to schools on Native American land?
Because students everywhere deserve access to technology programs, and some schools have had fewer options than others. Esports can introduce students to computing, teamwork, broadcasting and simulation, which connect to many careers.
We want to be careful here. We aren't claiming a gaming station solves any community's challenges, and we don't speak for any nation or school. What we can say is that a pod is a practical way for a school to start a program without building a dedicated lab, and that schools on Native American land are among the groups we serve.
What does the pod bring to a school?
A complete station in one unit. Each pod has an Alienware gaming PC, an Alienware 38-inch curved monitor, a Razer Enki chair, a Razer Kraken V3 HyperSense headset, a Razer Kiyo streaming camera, a modem and built-in Wi-Fi.
Simulation add-ons are available as well. A Thrustmaster T248 RS GT wheel set supports racing, flight controls support aviation, and optional HTC Vive Pro Eye VR supports immersive training. Students can use these for competition, STEM, media production or career exploration, depending on what the school wants. See the product details for the full list.
How does the pod handle connectivity and space?
It rolls, plugs into a standard 110V outlet and arrives with a modem and built-in Wi-Fi. That reduces what a school has to install, though it doesn't remove the need to plan.
Internet access varies a great deal from place to place, and in many rural areas, including some tribal lands, connectivity has been a reported challenge. We won't pretend otherwise. Confirm your actual service early, and discuss it with us before purchase. Many pod activities, including simulation and local play, don't depend on a constant high-speed connection, while online play and streaming do.
Because the pod fits through standard doors and into elevators, it can move between a classroom, library and gym as needed.
How can a community shape the program?
By deciding what matters locally. A school might focus on STEM and simulation, a media and storytelling track, or a competitive team. Others might choose a mix.
- Leadership: involve school leaders, educators, families and, where appropriate, tribal education offices in decisions.
- Content: choose games and software that fit local values and age ranges.
- Media: students can use the streaming camera to share their own stories and events, if they and their community choose.
- Partners: invite local businesses or colleges into the conversation.
Sponsorship and media rights, such as digital rights, NIL access for student athletes and broadcast rights, are optional. Review terms carefully with your own advisors, and see our sponsorship overview for what Sports Media, Inc. offers.
What does it cost, and who supports it?
Pods are sold in deployments of 10, 20 or 30 for $300,000, $600,000 or $900,000, about $30,000 per pod. Installation, training and sponsorship support from Sports Media, Inc. are included.
Funding sources differ by school and region, so we recommend talking with your administration about options. Sports Media, Inc. is a Service-Disabled Veteran-Owned Small Business, and we're glad to answer questions at admin@fanz.gg.
Frequently asked questions
Are Esport Pods available to schools on Native American land?
Yes. Native American land schools are one of the named buyer groups, alongside high schools, community colleges, universities, DoDEA schools, military MWR centers, JROTC and ROTC programs and libraries. Each school decides whether and how a pod fits its goals.
Does the pod require a high-speed internet connection?
Not for everything. The pod includes a modem and built-in Wi-Fi, but connection quality depends on local service. Simulation and local activities can work without constant high-speed access, while online play and streaming benefit from stronger service. Confirm your needs before buying.
Can the school choose which games and software to use?
Yes. Program content is the school's decision. The pod is a gaming-class station that supports competition, racing, flight, media and more. Local leaders and educators can decide which titles and activities suit their students and community.
Is sponsorship required?
No. Sponsorship and media rights are optional. Sports Media, Inc. offers sponsorship support, including digital rights, NIL access, pod usage rights and broadcast rights, but a school can ask questions first and decide what, if anything, to accept.
To talk through fit with your school's leaders, use our contact page or book a demo.



